Update 0.1.2.2f

Description
Hotfix Beta Summer Update Hotfix 4

Timestamp
Date: Mon, July 19

Fixes

 * Fixed refinement queue not updating correctly, allowing for related items to be “duped”
 * Fixed issue where party would not be cleared when returning from seasonal event combat encounters
 * Fixed bad save data from these monsters still being in party, which could trigger an exception if they were no longer working on the farm
 * Fixed bad test, which would cause errors linking game data if a monster was given the same name as the player
 * Fixed issue where ActionSet target arrow was not scaling correctly at larger resolutions
 * Fixed bug where reassigning a monster carrying goods back from the shed, would fail to clear a related flag, keeping that monster using the carry animation in other states (such as working in the fields)
 * Fixed “consumedatefood: x” showing as dialogue in the dialogue window
 * Fixed Primary stat universal traits (e.g. Green Thumb, Herculean) affecting stat limits. These traits now modify the “base” stat. Base stat (improved by food) is limited to bloodline range, but these modifiers are applied after, using the base stat. This means these traits can increase a stat outside it’s normal limits.
 * Fixed bad logic that was blocking unintended breeding scenes on the farm, when either GuyGuy or GirlGirl scenes were disabled.