Traits

Traits are genetics passed on in monsters from the ranch, each affecting its stat or its skill as a whole.

Overview
When a monster lays its eggs, the egg will have a specific trait passed on from both parents, along with a potential chance of a positive, or a negative trait added inside.

Certain Traits affects how the overall trait for an offspring is determined.

The Domesticity bar also comes into play here, which is determined upon the offspring hatching, and affects traits as a whole upon hatching. Higher domestication means the offspring will come out more tame (and loyal), but runs higher risk of either a negative trait or a lower ranked trait, whereas Lower domestication means the offspring will have higher chance of either a new positive trait or a higher ranked trait (up to a maximum of rank 5 unless otherwise stated), but runs a risk of causing a fight if it has no domestication. (Current as of Beta 0.1.2.5d, no fights are triggered but the monster with 0 domesticity will trigger a warning box, and will not be present in the farm - effectively 0 domesticity monsters are removed from the game upon hatching.)

Traits
Traits are divided into three category: Species, Bloodline and Common Traits. Grade: Unless stated otherwise, traits are affected by their grade (save for Stat RangeTraits). Grades range from 1 - 5 (or I to V) and work by multiplying the grade number by the affecting number of the trait.
 * C = Common (Denoted by Gray box)
 * UC = Uncommon (Denoted by Silver box)
 * R = Rare (Denoted by Gold Box)
 * N = Negative (Denoted by Dark Brown Box)

For example: Blood Sight allows for 1% bonus damage per enemy that is under 50%, and depending on the grade, the bonus damage ranges from 1% to 5% (the enemy health condition is unaffected).

Stat Ranges
These traits are not affected by grades whatsoever.

Species
These traits cannot pass to different species.

Bloodline
Every monster has space for up to three Bloodline traits, which can be transferred from parent to offspring. They develop in the corresponding species, but can be passed to offspring of any species.

Universal Traits
Every monster can have up to 8 of these following traits.