Harpies

Harpies are a race of avian monsters who live in ancient ruins, building their nests in among the ruins of the ancient past, from before the world was shattered by the void below. Harpies, of course, do not give any thought to this if they given any thought to anything. Harpies are not unintelligent, nor, despite what many might claim about their memories, lacking in their ability to recall events, they simply have no fucks to give about anything except the now. Harpies live in the now, and refuse to bow to simple circumstances such as 'survival' or 'danger'. Perhaps this attitude has arisen from their natural ability for aeromancy, their essence allowing them to perfectly and naturally control wind currents. A flock of angered, feral harpies has been known on occasion to batter towns and even entire islands to dust through concentrated use of their skills, and for those threats they cannot deter, they can always outrun, as few monsters possess the capability to fly with anything close to the agility and speed of a harpy.

Their essence is considered a critical fuel source for many air ships, as well as for various forms of weather effecting magitech.

Combat Skills
Wing Beat: The Harpies send out a wave of magic to the target. This ability has an additional 15% chance to critically hit! Physique scaled: 120% Siren's Call: The Harpies loose a shrill shriek on the enemies, which has a 70% chance of Stunning Targets for 1 turn. 3 Target Physique scaled: 50%

Cooldown of 4 turns Feather Duster: The Harpies sipns up a powerful cyclone. Each target after the first only takes 80% of the damage of the previous target. Target all enemies Physique scaled 200%

Cooldown of 5 turns Hover: The Harpies assumes a ready stance, gaining an additional 25% chance to evade attacks. This stance will expire after successfully dodging 2 hits

Cooldown of 3 turns

Enemy Variant
Ö = The Small Harpy Variant.

Nester = The Tall Harpy Variant.

Stormcaller = The Giant Harpy Variant.

Species
Razer Feather (Uncommon) = Reflects 2% Damage. per rank

Bloodline
Harpy Feathers (Common) = Gain +10 Swiftness. per rank

Skyborn (Uncommon) = Gives 1% Evasion, per 50 Swiftness

Base Stat and Growth per Level
Increase per level: 3.2 Increase per level: 1.45 Increase per level: 2.3 Increase per level: 4.6
 * Base Harpies Physique: 35
 * Base Harpies Stamina: 15
 * Base Harpies Intuition: 25
 * Base Harpies Swiftness : 50

Trivia

 * They are based on a Harpy a apacious monster described as having a woman's head and body and a bird's wings and claws or depicted as a bird of prey with a woman's face. But in game its both genders.