HUD

Basic HUD

 * 1) Party member: when your in dungeons you can check the health, and allocate the stat point of your companion and yourself.
 * 2) Inventory
 * 3) Calendar: give you insight on the future event, and weather if you got a monster who work on the Weather Ballon
 * 4) Daily Log: allow to check all the work accomplished by your monster in the last day and week
 * 5) Guide book: a good source of information (and the main source of this wiki)
 * 6) Album: contain and allow to rewatch all the saucy scene you've already unlock
 * 7) Option: classical option, allow to active the cheat on the patreon version
 * 8) Current Amount of Korona: Your money
 * 9) Current Amount of Ley Crystal: Those serve to upgrade the size of your farm
 * 10) Basic interaction



In Yellow what you currently interact with

In blue what you can interact with

Farm HUD
Barn HUD

1) Transferable trait: trait who wonna give to the offspring after the breeding

2) Filtering by species: you can choose as many species you want for this filter

3) Filtering by level: you choose as minimum and maximum level for this filter

4) Filtering by stat: will class your monsters from the highest to lowest from the chosen, between Physique, Stamina, Intuition, Swiftness, HP or Xp

5) Filtering by Gender: male or female, intersex monster compte as male and female for this filter

6) Name of the monster

7) Held equipement currently wear

8) Worn equipement currently wear

9) Monster Stat

10) Domesticity Level

11) Breed button: allow to breed the two select monster, including the player

12) Harbest button: open the harvest window (see explaination below)

13) Groups button: allow to deplace a monster from one select group to another (left click on the monster) as long their is a least one free place on the receiving group

14) First selected group: can be swap with another group or be rename

15) Second select group: same as the first, can be the same for breeding purpose

Harvest HUD


1) Harvest button: will harvest the monster one time, monster have one Harvest charge by default but it can be increase by the traits quickshot and beast of burden

2) Revelant trait: show the traits that impact the harvest if the monster have any (see traits)

3) Essence: the kind and quantity of essence provide by the monster per havest charge, the quantity can be impacted or impact by traits (see load of cum and happy cow)

4) Byproduct: the kind quantity of byprodut per harvest charge, the quantity can be impact by some trait

5) Number of Harvest charge Remain

Interaction with monster


1) Pet: you will pet monster increasing its loyalty by one, you can do it one time per day

2) Feed: you will manually feed the monster with a meal of your choice, the monster will not pick food in the food bin at the end of the day. It also increase its loyalty

3) Chat: Just allow to talk with monster, the monster will speak to you the line will change depend is loylty or its hunger if they didn't eat the last day

4) Stats: show you the monster character card (see below)



In the left monster during her pregnancy, blue part of the icon indacte how many time left before she lay her egg. In the right the icon entirely yellow the egg can be pick up

Character Card


1) Specie: in the current case Wife Drake

2) Ability and passive: also indica

6) XP/Affection: on the player and monster it's indicate the amount of Xp, on the compaagnion it's indiacte their affection and insight of your progression in their romance

7) Switch to the Character developement

8) Ability level up: in futur update will allow to invest ability points to make your ability more powerfull

9) Ability point: ability point available (will be implement with the ability level up)

10) Stat point: stat point available to increase your stat, each point invest increase the stat value by 5. on the top the current value, below the amount of stat point your have invest in the stat, you can only invest 100 Stat point on a stat, for a maximum of 180 Stat point on level max, choose wisley, It's only concern Companions and the Protagonist.

Exploration


Stay aware while your in the dungeon many thing can be pick or interact, harvestable wild crop, graved treasure, rocky bumper....

Combat HUD


1) Buff and Debuff: you can check in detail the value and duration by passing your cursor on it

2) Current Health

3) Action Bar: It's fill more or less quickly depending of the swiftness difference between all the entitys on the field, when the bar is full the entity act

4) Animation speed: on can increase the speed of the combat animation to a maximum of x3 (x4 if you hold the space bar), you increase the speed with a left click and decrease with right click

5) Skip: the party member skip its turn but refill half of its action bar and reduce the cooldown by one

6) Inventory: you can use an item from your item inventory during the turn of one your party member and consume his action

7) Ability and passive: you can check their effect before using them by passing your cursor on it, you can see wich of them are in cooldown (currently none of them), the 4rd abilites also explain the character passive, execpt for monster who have a 4rd abilities OR a passive

8) Critical Dammage: indicate in purple and red

9) Regular Dammage: just indicate in red