Harpies

Harpies are a race of avian monsters who live in ancient ruins, building their nests in among the ruins of the ancient past, from before the world was shattered by the void below. Harpies, of course, do not give any thought to this if they given any thought to anything. Harpies are not unintelligent, nor, despite what many might claim about their memories, lacking in their ability to recall events, they simply have no fucks to give about anything except the now. Harpies live in the now, and refuse to bow to simple circumstances such as 'survival' or 'danger'. Perhaps this attitude has arisen from their natural ability for aeromancy, their essence allowing them to perfectly and naturally control wind currents. A flock of angered, feral harpies has been known on occasion to batter towns and even entire islands to dust through concentrated use of their skills, and for those threats they cannot deter, they can always outrun, as few monsters possess the capability to fly with anything close to the agility and speed of a harpy.

Their essence is considered a critical fuel source for many air ships, as well as for various forms of weather effecting magitech.

Combat Skills
To be added.

Enemy Variant
Ö = The Small Harpy Variant.

Nester = The Tall Harpy Variant.

Stormcaller = The Giant Harpy Variant.

Species
To be added.

Bloodline
To be added.

Trivia

 * They are based on a Harpy a apacious monster described as having a woman's head and body and a bird's wings and claws or depicted as a bird of prey with a woman's face. But in game its both genders.