Demons

Demons are found in the hottest and most excruciating islands, molten floating furnaces that miraculously produce the basis by which other islands come about. Demons are among some of the most magically attuned species of monsters, and are capable of self-regulating their magical output to a certain degree. They may absorb vast amounts of magical energy and can use it to ignite their magical essence within their bodies for pyro-cataclysmic displays of power. This however seems to make even tame Demons considerably more erratic than what is normal for most monsters.

Their essence is used in heating and fueling applications and is considered to be very flammable.

Enemy Variant
Kindling = The Tiny Demon Variant.

Aspirant = The Tall Demon Variant.

Authority = The Giant Demon Variant.

Species

 * Magic Harvester (Rare) = Gain 1% of all damage dealt, per grade, back as a self-heal.

Trivia

 * Demons are the first acquirable monster (first in regards to planned order of appearance of farm monsters) to have visuals involving magic crystals, which appear on monsters with higher levels of magic. This is due to the fact that these crystals are considered highly conductive to magic (as per in-game description of the Demon's byproduct, Shards Dull.)