Cooking

Cooking is a minigame currently accessible from the player's home (and later from the mill), and allows the player to cook meals with various benefits that can be gained (either temporarily or permanently, depending on the monster) once the meal is consumed. There are plans for cooking to have a slightly larger role in the game, namely involving a cooking contest event and the Cooking Champion NPC, Agatha.

Gameplay
Currently, the cooking mini-game involves simply guessing different combinations of crops, ingredients, and occasionally other cooked meals, until an existing combination is found, which will result in a meal item. Incorrect combinations will result in one or more Health Snackbars, which are able to heal the player/team members for a small amount.

Cooking involves the use of crops, and therefore will depend on the farming mechanic and/or shopping from different stores in order to acquire crops and ingredients for the player to be able to cook a meal. As crops are consumable items and therefore have different beneficial effects, a cooked meal using one or more crops will result in a meal with the same or improved effects.

Besides cooking meals to be able to feed party members or farm monsters, the cooking mini-game is yet to receive updated gameplay and events involving it.

Crops
(see Crops for the page regarding farming)

Crops are the resulting produce of a fully grown crop seed. Each crop of each season has a single stat increase/benefit, and the player can feed their monsters with one of these crops, or they may cook a meal using these crops.

Every season has 6 growable crops, each crop representing/having the ability to increase a certain stat, namely Physique, Stamina, Intuition, Swiftness, Health, and Experience. The type of crop will determine which stat it will benefit.