Version 0.1.1.0b

Date: Fri, July 3, 2020

Additions

 * Added short little monologues tutorial on how to use various farm equipment.
 * Kiram X Evan HD scene
 * Calendar now has tooltips
 * Monsters will now leave you if you let their loyalty get too low, and you will be fined.
 * Add the Graduation Day, where monsters your monsters will join Society, if they are loyal enough they will want to stay on the farm(If their loyalty )
 * Food bin allows the automatic feeding of monsters with produce gained from the farm and provides the stats of the produce added.
 * 61 new cookable foods

Changes

 * Dungeons no longer reset if you haven’t completed the first dungeon quest.
 * Nerfed enemy scaling by 40%
 * Enemies scale more with the current floor than the player level
 * Nerf the random random of enemy bonus swiftness from “0 to 5” to “-3 to 3”
 * Monsters that are unavailable will have their status mentioned in the tooltip
 * Changed first cooking tutorial from Shrubstick Tendies to Baguette, also gave the player the correct recipes & some additional Shrubstick Seeds
 * Players who have previously completed or skipped the cooking tutorial will receive some bonus Shrubstick Seeds
 * Message and item prompts will now last longer (2 seconds, was 1 second)
 * Talking to Giev in the Wizard’s Tower will unlock all non-unlockable sex scenes in the gallery - the rest can be unlocked through character interaction in gameplay
 * Removed self-heal from Brontide’s Close Quarters attack, which will now apply a taunt insead
 * Increased loyalty gain from petting
 * Increased loyalty gain from feeding manually
 * Reworked how loyalty is gained or lost. Monsters must now be fed daily to prevent loyalty decay.
 * Loyal monsters will have higher penalties for ignoring them.
 * Updated ability tooltips visuals
 * Updated the visuals of the petting hearts
 * Updated loading screen tips
 * Updated existing recipes and refinements
 * Modified "Report to Sieger" quest to "Return to farm" to avoid confusion

Fixes

 * Fixed all monsters disappearing when the player has more monsters than barn capacity - however the extra monsters will not be available and may leave the farm due to neglect.
 * Fixed all inventories acting like the food bin after using it.
 * Fixed not being able to remove items from the food bin.
 * Fixed items not being removed from the shop inventory when being bought
 * Fixed Jerkian’s collisions on the market day not letting the player in and out of the Union Barrack.
 * Fixed an issue where you could buy unlimited amounts of items
 * Fixed monsters bought from Jerikian having a blank palette
 * Fixed monsters already having a blank palette with a consistent check
 * Fixed doors in the dungeons reappearing when they shouldn’t.
 * Doubled the wait time to unstop the player from moving from 1/20 of a second to 1/10 of a second
 * Fixed the Mill not correctly producing refined items.
 * Fixed the Mill not confirming that you received refined items.
 * Fixed Jobs eating monsters, the job system was remade from the ground up to promote stability.
 * Fixed an issue when monsters abandoning the farm during the night would cause an endless loop
 * Fixed an error caused by talking to Montalvo
 * Fixed an issue where monsters would work twice as fast as normal.
 * Fixed an issue where monsters would only work on 2/3rd of the field.
 * Fixed Eve x Female Holstaur animation showing Evan x Female Holstaur
 * Zooming the camera while the player is sleeping should be centred on the bed
 * Corrected materials on Farm Mill building and Food Bin
 * Fixed resources not being consumed by the construction window
 * Fixed the tooltips of the construction window not giving the correct values
 * Female Holstaur standing backward in UI
 * Party members not loading palettes correctly
 * Big level scroll not appearing on screen
 * Enemies were not scaling
 * Options window fullscreen button text not updating to reflect the current state
 * Clicking on the last line of dialogue moving the player
 * Barn tutorial popping up every time you enter the barn
 * Calendar icons jittering when hovering over them
 * Too long text descriptions on some items.
 * Monster equipment icons showing when they are not an equippable item
 * Items that show flat amounts showing percentages while at a shop
 * Player tab showing on a Buy Only Shop
 * Job Board monster name tooltips showing off-screen
 * Selecting an option to hangout and preventing the player from hanging out with Fio for that day
 * Draggables being moved when you hold more than one mouse button at a time
 * Fertilizer not being removed from the inventory
 * Cheats items appearing in the random item pool when they shouldn’t
 * Gifted items not being removed from the inventory
 * Monster icons not showing in the inventory
 * Cooked items not being removed from the inventory
 * Some lines of dialogue being too long
 * The player can now repeatedly enter the abandoned mine on Savannah floor 3
 * Time of day lighting was sometimes becoming twice as bright as intended
 * Ambient lighting was not being applied immediately on transporting through a doorway
 * Petting hearts displaying on startup when they shouldn’t
 * Some farm plots not displaying when they should.
 * Paletted album scenes being black when they shouldn’t
 * Party window showing party member tabs when it shouldn't