Traits

Traits are genetics passed on in monsters from the ranch, each affecting its stat or its skill as a whole.

Overview
When a monster laid its eggs, the egg will have a specific trait passed on from both parents, along with a potential chance of a positive, or a negative trait added inside.

Higher domestication rank may result in a more likely chance of a negative trait hatched from the offspring.

Traits
Traits are divided into three category: Species, Bloodline and Common Traits. Grade:
 * C = Common (Denoted by Gray box)
 * UC = Uncommon (Denoted by Silver box)
 * R = Rare (Denoted by Gold Box)
 * N = Negative

Species
Every monster will have an uninheritable skill trait of four, along with one extra trait slot.

Bloodline
Every monster will have four traits that affect their stats as a whole, along with three extra trait slots. Sometimes the offspring may have a weaker variant of the stat trait.

Common
Every monster can have up to 8 trait slots for this category.