Version 0.1.1.0e

Date: Thu, July 30, 2020

Changes

 * Updated and corrected information in the Guide book, and added tooltips to the items section.
 * Player can leave the Abandoned Mine at any time - except when they need to open the chest
 * Less abrupt combat failure screen
 * Reformatted Mill output items message to better indicate the quantity of produce
 * Moved the quest that unlocks the rest of the gallery from Giev to Garst

Fixes

 * Restored the code events that destroy the rock wall with a Blasting Charge on Savannah 3
 * Fixed certain combat sprites appearing solid white due to a shader issue
 * Resolved some issues with entering the afterlife - especially strange interactions with the Abandoned Mine boss fight
 * Fixed Yonten’s shopkeeper and romance dialogue locking the game
 * Fixed the loyalty bar in the party window not working
 * Fixed not being able to shop at Yonten
 * Fixed Yonten hub menu options not working
 * Fixed items not stacking in the inventory
 * Fixed the job board not scrolling monsters
 * Fixed the pasture UI not working
 * Fixed the tooltips in the pasture UI not closing
 * Fixed inconsistent tooltips for monsters names
 * Fixed monsters going into a broken pregnancy
 * Fixed an error being thrown when the player is breeding with monsters
 * Fixed not being able to sleep due to a bug when mating is finished
 * Players who saved their progress in alpha version of Tro’s Lab will be restored to the new area
 * Some players were erroneously able to construct a Pasture as a farm dock building - these have been removed and will subtract the number of barns built for each one