Monsters

Description
Monsters are a central part of Cloud Meadow serving as overworld NPCs, dungeon enemies, and residents the protagonist takes care of on their farm.

Monsters come in a variety of shapes and sizes, with all of the monster that came from eggs being in their normal form. More sophisticated form, like "Stalker" for cat, are too feral and dominant to the point they can never be obtainable as residents for the protagonist's farm.

By default, the protagonist will have the following to start off with (with random traits):
 * Cat (Male for Evan, Female for Eve)
 * Wolf (Male for Eve, Female for Evan)
 * Holstaur (Male for Evan, Female for Eve)
 * Centaur (Male for Eve, Female for Evan)

Most of the monsters can either be purchased through Monster shop, or as eggs in the Egg shop, both of which only appears during Market day in Cloverton (at every 7th day of the week)

Obtainable Monsters
(Some of the species aren't available in dungeon in the stable build, but are usable (with glitches) in patreon build)

Bolded Gender represents the majority of the species and what the enemies are of. This excludes Chimera and Crab.

Non-playable Monsters

 * Mandrake = Jaero is the only remaining Mandrake species left.
 * Homonculus = The result of a monster which has too many magical essence inside, corrupting them to this.

Future/Planned Monsters and Settings

 * Horned Slime
 * Dwarf
 * Sheep
 * Mermaid = Artwork
 * Beetle = Artwork
 * Vampire
 * Spectre = Artwork
 * Boar
 * Mycoid = Shadow
 * Golem

In additions, all monster that exists will be locked, only accessible through progression of the main story.