Goldra

Goldra is a Drake in charge of the Reconnaissance Team for the Cloverton Guards. Unlike other possible companions, Goldra has an initial disdain for the player, which, with updates, will result in the player needing to befriend her in order to recruit her. She is Brontide's twin sister.

Personality
Goldra can be described as having a tough outer layer, especially towards strangers, yet she has a caring side that she is shown to mask through feigned annoyance, especially towards her brother. In her HD animation, she takes the dominant role.

Combat
Goldra's Moveset mechanics consist of Speed Demon, which allows certain buffs for her for each hit she makes in succession.

Speed Demon Mechanics
"Using an attack will trigger Goldra's Speed Demon test. Hit the middle bar to gains stacks, avoid other bars to prevent losing stacks. On taking damage, Goldra will lose a stack."

In order for the player to gain 1 full stack, the Speed Demon Buffs must have one stack each, ie. Goldra must strike while the bar cursor is in the middle, with succession, 3 times (one for each buff). Getting a NEAR strike (when the cursor is just outside of the middle) will not increase the stacks, but will not lose stacks either. Upon gaining 1 full stack, Goldra will begin gaining the second stack, which continues until she has 4 stacks in total. Speed Demon Stacks only increase if Goldra uses an attack.

Moveset

 * Interception

"Goldra launches herself into the air above her foes, slashing at them and cutting away their advantages, giving her a 25% chance to remove buffs with every blow she lands." Interception will hit up to 3 enemies. Physique scaled: 100%


 * Saboteur

"Goldra uses her tremendous speed to land three hits on her foe, reducing their turn slightly per hit." Saboteur will hit up to 1 enemy 3 times consecutively. Physique scaled: 50%


 * Scout

"Goldra scouts out one of her foes, noting weaknesses for her allies to exploit, increasing crit chance & crit damage against her target by 10%." This move inflicts the Targeted Debuff on 1 enemy, and lasts for 2 turns. Physique scaled: None


 * Regrouping

"Increases ally's turn bar and heals for percent of turn bar Restored." This move increases the turn bar and heals one ally of selection. Physique scaled: None

Base Stat and Growth per Level
Increase per level: ~4.18 Increase per level: 2.5 Increase per level: 5 Increase per level: 5
 * Base Physique: 25
 * Base Stamina: 15
 * Base Intuition: 30
 * Base Swiftness: 30