Lamia

Biography
Lamias are, of all the monster variants, the ones who are the most 'sane', if that is the word that can be used, when they are oversaturated with magic. Rather than turning truly feral, they instead become imperialistic and sadistic, utilizing their light manipulation abilities to enslave victims and treat them like gods. These Lamia are capable of some level of communication with others, but have proven time and again that they refuse to cooperate with others. It is believed by many scholars of the Kingdom that they subconciously use their ability to manipulate the medium through which light travels to also manipulate the invisible flow of atmospheric ley-lines, thus reducing their own magical saturation enough to hold onto some semblance of sanity and rational thought, even though they remain primarily driven by instinct, sociopathy, and megalomania.

Wild Lamia rarely cooperate except when forced or hypnotized into subservience to a greater wild Lamia, where as among the sane Lamia Tribes, both in the Titan's Causeway and in their own shielded villages on the fringes of the kingdom as this new species is introduced by the Frontiersmen's Guild, they display a cool, if rapier intellect and are more and more taking up jobs as researchers and scholars, both in the Ruins they prefer to inhabit, and on civilized town-islands of the Kingdom, using their light manipulation talents to reveal things that were hidden to the naked eye. Tame Lamia of the Kingdom also taking up the role of mental-physickers in many communities, using their ability to manipulate minds with patterned and colored lights to help cure mental ailments.

Lamia Essence, stored in Vice Cells, is utilized in both light manipulation Magitechnology and in drugs used for both recreational and medicinal purposes, especially sedatives.

Combat Skills
Coil Strike: The Lamia Strike multiple time. The first hit has a 100% chance of removing a Positive Status from the target, though each additional hit will have a 50% lower chance of dispelling additional statuses. 2 hit Physique scaled 60%

Barrier Up: The Lamia Raise a Barrier arround an allies. This Barrier will have X HP and last 2 turns. X=100% of Physique value. target all the party

Cooldown of 3 turns

Focus: The Lamia creates a focus beam of light that sweeps across their foes. Damage is increase by 10% for each positive status the lamia currently has. Target all enemies Physique scaled 200%

Cooldown of 5 turns

Resonator(passive): The Lamia's body naturally resonate with reflective and refractive energies, giving them a 10% chance to passively steal enemy buffs with every attack they make.

Enemy Variant
Skink - The tiny snek variant.

Coatl - The flying snek variant.

Roughback - The giant snek variant.

Regular - The regular lamia variant.

Species
To be added.

Bloodline
Lamia Mind (Common) = Increase Intuition by 10. per rank

Base Stat and Growth per Level
Increase per level: 1.4 Increase per level: 2.3 Increase per level: 4.6 Increase per level: 3.2
 * Base Lamia Physique: 15
 * Base Lamia Stamina: 25
 * Base Lamia Intuition: 50
 * Base Lamia Swiftness : 35

Trivia
To be added.