Garst

Background
The protagonist comes across Garst in the Savannah, on Floor 6, in Tro's Laboratory. After defeating G.E.X 036, Giev asks the protagonist to teleport out of the Maelstrom using the echostone, but the protagonist drops the echostone, and as they search for it, they come across Garst's unconscious body. Referring to Garst, Giev tells the protagonist, "to just bring it with you and kill if it's hostile." The protagonist brings Garst back to Cloverton, where he is examined by Giev, and Giev calls him a "revenant."

As the protagonist continues to converse with Garst, it is discovered that Garst can not recall any details about himself, and has no idea of how he ended up in the Maelstrom. Garst then asks the protagonist if he could be given a place to stay, which ends with him staying on the protagonist's farm.

Combat
Garst is a sustain tank his ability focus on keeping him and his allies in the fight as long as possible

Base Stat and Growth per Level
Like the Protagonist, Garst stats growns at each level and can be increase further by spending Stat Points win at each level, 3 per Lv for a total of 180 for the 60 level up. Since you can invest until 100 Stat point in a stat, you can't max them all, so choose wisely. Each Stat Point invest will increase the select stat by 5.

Gallery