Traits

Traits are genetics passed on in monsters from the Homestead, each affecting its stats or its abilities, as well as other aspects.

Overview
When a monster lays its eggs, the egg will have one or more specific traits passed on from both parents, along with a potential chance of a positive, or a negative trait to be added.

The Domesticity level of a monster affects their traits as well as the quality of said traits - the domesticity of the parents will affect that of the offspring, and the offspring's domesticity will affect their traits and their quality thereof. Higher domesticity levels mean the offspring will hatch more tame, but runs higher risk of either a negative trait or lower ranked traits, whereas lower domesticity levels mean the offspring will have higher chance of either a new positive trait or a higher ranked trait (up to a maximum of five ranks), but runs a risk of causing an enemy battle if it has a domesticity level of zero. (Current as of Beta 0.1.2.7b, no fights are triggered but the monster with zero domesticity will trigger a warning box, and will not be present in the farm - effectively, zero domesticity monsters are removed from the game upon hatching.)

Traits
Traits are divided into three category: Species, Bloodline and Common Traits. Grade: Unless stated otherwise, traits are affected by their grade (save for Stat Range Traits). Grades range from 1 - 5 (or I to V) and work by multiplying the grade number by the affecting number of the trait.
 * C = Common (Denoted by Gray box)
 * UC = Uncommon (Denoted by Silver box)
 * R = Rare (Denoted by Gold Box)
 * N = Negative (Denoted by Dark Brown Box)

For example: Blood Sight allows for 2% bonus damage per enemy that is under 50%, and depending on the grade, the bonus damage ranges from 1% to 5% (the enemy health condition is unaffected).

Stat Ranges
These traits are not affected by grades whatsoever.

Species
These traits cannot pass to different species, and a monster may only have one of these traits (or none at all).

Bloodline
Every monster has space for up to four Bloodline traits, which can be transferred from parent to offspring. They develop in the corresponding species, but can be passed to offspring of any species.

Universal Traits
Every monster can have up to ten of these following traits.